Automated Testing, CI/CD & Store Releases
Tests at the right levels, pipelines that build and sign both apps on every merge, and an App Store and Google Play release process that doesn’t depend on one person.
A mobile release is harder to undo than a web deploy: users keep old versions installed and every build passes through review. That’s why I put the pipeline in place early rather than the week before launch. Testing follows a pyramid that suits mobile. Fast unit tests cover business logic. Component and widget tests use React Native Testing Library, Flutter’s widget tests or Compose UI tests. A small set of end-to-end flows — sign-in, checkout, the core task — runs in Detox, Maestro, XCUITest or Espresso on simulators and emulators in CI, and on real devices before release. CI/CD runs on…